Events

Steer Wrestling or Bulldogging
steer-wrestlingThe steer wrestling event requires two or more Timers and a Flag Judge. Contestant will be disqualified if he attempts in any way to tamper with steer in chute. Only one hazer is allowed. Steer must be caught from horse. After chasing steer, wrestler must bring him to a stop and twist down. If steer is accidentally knocked down or thrown down before being brought to a stop or is thrown by wrestler putting animal’s horns into the ground, it must be let up on all four feet and then thrown. Steer will be considered down only when it is lying flat on its side, all four feet and head straight. The fairness of catch and throw will be left to the Flag Judge, and his decision will be final. Contestant must make one jump at steer or be disqualified from all further events in the rodeo.

Tie-Down Roping
In tie-down roping, the cowboy carries a rope in one hand a “pigging string in his mouth. The calf gets a head start as the chute opens. When the cowboy throws a rope over the calf’s head, his horse stops and pulls the rope taut while the cowboy jumps off and uses the piggin string to tie three of the calf’s legs together. The horse keeps the rope taut while the cowboy remounts. If the calf’s legs stay tied for at least size seconds, the run qualifies. Tie-down roping requires timing, speed, agility, strength and a highly trained horse. Horses in the tie-down roping event play a major role in the success of the competitor. Horses are taught to know when to start walking backward in order to keep the rope taut and allow the cowboy to do his work on the other end.

Bull Riding
bull-riding-X2Bull riding is a judged-by-riding event. Riding is to be done with one hand and loose rope, with or without hand hold. No knots or hitches will be permitted to prevent rope from falling off bull when rider leaves him. Eight seconds will be allowed for ride before signal is given by Timers. Tie to start when bull leaves chute.
Riders who are knocked off at chute, or if bull falls, are to be a re-ride at the discretion of the Judges.
Any of the following offenses will disqualify a rider:
a. Cheating
b. Not being ready when called
c. Touching animal with free hand.

Bareback Horse Riding
Riders will be selected and stock for each day will be furnished by the management. One hand rigging to be used. Riders may use their own rigging if rigging is not over ten inches in width at hand hold and not over six inch “D” ring, or not a freak. Judges to decline on all the rigging. Horses to be numbered and drawn for. Riders who are knocked off at chute or when a horse falls out of chute will be entitled to a re-ride at the discretion of judges. Eight seconds will be allowed for a re-ride before signal is given by timer. Time to start when horse leaves chute.
If rigging comes off horse without breaking rider is disqualified.
Horses must be spurred over points of shoulder first jump out of chutes to qualify.
Any of the following offenses will disqualify a rider:
Not being ready to ride when called.
Cheating in any matter.
Touching animal with free hand.

Team Roping
team-ropingCalf roping requires two or more Timers and a Flag Judge. Two loops will be permitted and should contestant miss with both he will retire and no time will be allowed. Rope may be tied hard and fast or dallied; contestant must dismount, go down rope and throw calf by hand and cross and tie any three feet. If calf is down when roper reaches it, the calf must be let up to its feet and thrown by hand. Tie must hold until passed on by Tie Judge, and ropes must not touch calf after finish signal is given. If tie comes loose or calf gets to his feet before the tie has been ruled a fair one, the roper will be marked “no time.” Contestant may throw a second loop if he wishes, but must carry two loops. A barrier will be used and contestant will be subject to a 10-second penalty if barrier is broken.

Saddle Bronc Riding
saddle-broncSaddle bronc riding is to be done with a plain halter and one rein and saddle. Saddle is to be furnished by the management. But contestants may use their own when approved by the judges. Riding rein and hand must be on the same side. Horse is to be saddled in chute by the rider. The matter of re-rides is to be decided by the judges. Every horse must be spurred above the points of shoulders first three jumps out of the chute and rider must continue to spur throughout the ride to the satisfaction of the judges.
Any of the following offenses will disqualify a rider:
a. Not spurring horse in shoulder first jump out of the chute.
b. Cheating in any manner.
c. Changing hands on reins.
d. Pulling leather.
e. Losing stirrup.
f. Not being ready to ride when called.
g. Touching animal or saddle with free hand.

Barrel racing
barrel-racingBarrel racing is a timed event – the fastest time is what matters most. Three Barrels are set up at different marked location in the arena. The riders enter the arena at full speed and quickly round each barrel in a cloverleaf pattern, exiting where the entered. The event is timed to a hundredth of a second. The riders steer their horses as close as possible to the barrels in an attempt to shave fractions of a second off the clock but a five-second penalty is assessed for any barrel that is knocked over.